The promised thing, the thing that should be

The promised thing, the thing that should be. With a little delay but good. Rule # 1 when we promise to release soon: never promise to release soon 🙂

By the way, this is a prologue and chapter 1 of my second book. If you like it and want to know more, don’t hesitate to send me an email to ask me. And if you have an opinion about the story, if you find a mistake or you have storytelling tips for me, just say so!

While I was there, I also put online news that I wrote for the Arte contest, with the theme of Vampires

Small update link on the left side of the site. Besides that, there’s not much that can be said about my mapper activity. After reading many documents about the SDK Source, I began to map HL HL / CSS and source mapping, in my opinion, was a good decision in relation to HL mapping. Some pretty good tutorials are available in the mapping area forum.

In addition, regarding this, I used it to place the two files that I compiled for my personal use, but after following the comments on the mapping forum, I suggested to you to download: this is the tutorial I used to find relevant and so I gathered together to file for editing and ease of consultation. That’s all, the first file is related to the first Half-Life tutorial about names and especially in English because when I lived in Scotland and I consulted mainly English-language sites. The second concerns mapping under Source and French which is rather oriented even if someone finds (and will find) tutorials in English.

This tutorial is incomplete, I make it only for personal use and does not claim to complement or steal editor works: systematic references are shown in the second folder but not always in the first folder (yes, at times I don’t think at all publishing these files day).

As for the Nikita mod, everything moves pretty slowly for now